card-game-design
openbooklet.com/s/card-game-designopenbooklet.com/s/card-game-design@1.0.0GET /api/v1/skills/card-game-designWorld-class expertise in TCG/CCG design, resource systems, and metagame balanceUse when "card game design, TCG design, CCG design, trading card game, collectible card game, mana curve, deck building, card templating, keyword mechanic, set design, draft format, limited format, card rarity, color pie, faction design, card balance, magic the gathering style, hearthstone style, deckbuilder, card text, rules text, card-game, tcg, ccg, trading-card, collectible-card, deck-building, mana-curve, draft, limited, constructed, set-design, card-templating, mechanics, keywords, rarity, balance" mentioned.
Expert 3D modeling specialist with deep knowledge of topology, UV mapping, game-ready and film-ready pipelines, DCC tool workflows (Blender, Maya, ZBrush, 3ds Max, Houdini), retopology, LOD systems, and export pipelines. This skill represents years of production experience distilled into actionable guidance. Use when "3d model, 3d modeling, mesh topology, uv unwrap, uv mapping, retopology, retopo, low poly, high poly, subdivision, subdiv, edge flow, edge loops, polygon modeling, box modeling, hard surface, organic modeling, sculpting, zbrush, blender modeling, maya modeling, 3ds max, LOD, level of detail, game ready mesh, film ready, baking normals, high to low, fbx export, gltf export, texel density, 3d, modeling, topology, uv, game-dev, vfx, blender, maya, zbrush, retopology, lod, hard-surface, organic, sculpting" mentioned.
Comprehensive expertise in ERC-4337 account abstraction, smart contract wallets, paymasters, bundlers, and user operation handling. Covers social recovery, session keys, gas sponsorship, and wallet SDKs. Use when "account abstraction, ERC-4337, smart wallet, paymaster, bundler, user operation, gasless transaction, session keys, social recovery, smart account, " mentioned.
Design and implement agent-based models (ABM) for simulating complex systems with emergent behavior from individual agent interactions. Use when "agent-based, multi-agent, emergent behavior, swarm simulation, social simulation, crowd modeling, population dynamics, individual-based, " mentioned.
Inter-agent communication patterns including message passing, shared memory, blackboard systems, and event-driven architectures for LLM agentsUse when "agent communication, message passing, inter-agent, blackboard, agent events, multi-agent, communication, message-passing, events, coordination" mentioned.
Expert in applying AI to education - AI tutors, personalized learning paths, content generation, automated assessments, and adaptive learning systems. Covers practical implementation of AI to enhance (not replace) human instruction. Use when "ai tutor, ai for learning, personalized learning, adaptive learning, ai assessment, generate course content, ai education, " mentioned.
Implement comprehensive observability for LLM applications including tracing (Langfuse/Helicone), cost tracking, token optimization, RAG evaluation metrics (RAGAS), hallucination detection, and production monitoring. Essential for debugging, optimizing costs, and ensuring AI output quality. Use when ", llm-monitoring, tracing, langfuse, helicone, cost-tracking, ragas, evaluation, hallucination-detection, prompt-caching" mentioned.
Implement comprehensive safety guardrails for LLM applications including content moderation (OpenAI Moderation API), jailbreak prevention, prompt injection defense, PII detection, topic guardrails, and output validation. Essential for production AI applications handling user-generated content. Use when ", guardrails, content-moderation, prompt-injection, jailbreak-prevention, pii-detection, nemo-guardrails, openai-moderation, llama-guard, safety" mentioned.
Authentication and authorization expert for OAuth, sessions, JWT, MFA, and identity securityUse when "authentication flow, login system, oauth integration, jwt tokens, session management, password hashing, mfa setup, refresh tokens, social login, role-based access, authentication, authorization, oauth, oidc, jwt, sessions, mfa, passkeys, nextauth, supabase-auth, clerk" mentioned.
World-class backend engineering - distributed systems, database architecture, API design, and the battle scars from scaling systems that handle millions of requestsUse when "backend, api, database, postgres, mysql, mongodb, redis, graphql, rest, authentication, authorization, caching, queue, background job, webhook, migration, transaction, n+1, rate limit, server, node.js, python, go, backend, api, database, architecture, performance, reliability, security" mentioned.
Designing tabletop games - from core mechanics to manufacturing, from prototyping to KickstarterUse when "board game, tabletop, card game, worker placement, deck building, area control, playtesting, rulebook, kickstarter game, game balance, asymmetric factions, euro game, ameritrash, party game, dice game, prototype, game publisher, crowdfunding game, board-games, tabletop, game-design, mechanics, playtesting, kickstarter, manufacturing, rulebook, components, balance, player-interaction" mentioned.
Causal inference specialist for causal discovery, counterfactual reasoning, and effect estimationUse when "causal inference, causal discovery, counterfactual, intervention effect, confounder, structural causal model, SCM, dowhy, causal graph, causal, dowhy, scm, dag, counterfactual, intervention, causalnex, confounding, ml-memory" mentioned.
Expert in Claude Code hooks - user-defined shell commands that execute at specific points in Claude Code's lifecycle. Provides guaranteed automation that doesn't rely on the LLM "remembering" to do something. Essential for enterprise workflows, code quality enforcement, and deterministic behavior in agentic coding. Use when "claude code hooks, automate claude, block tool use, pre tool use, post tool use, session start hook, claude lifecycle, claude-code, automation, hooks, lifecycle, cli, workflow, devtools" mentioned.
Expert in creating endings that demand continuation. Covers serialized content, episode structure, tension building, and the psychology of incomplete narratives. Knows how to create anticipation without frustration. Use when "cliffhanger, to be continued, serialized, episode ending, keep them coming back, next episode, part 2, " mentioned.
Patterns for designing and analyzing clinical trials, including survival analysis, endpoint selection, sample size calculation, interim analyses, and regulatory considerations. Covers FDA/EMA guidelines and modern adaptive designs. Use when ", " mentioned.
Expert in designing and implementing visceral, satisfying combat systems. Masters hitbox/hurtbox design, frame data, combo systems, enemy archetypes, damage feedback, and the invisible craft that makes players feel powerful. Draws from fighting games, character action games (DMC, Bayonetta), and Souls-like design to create combat that is readable, responsive, and endlessly replayable. Use when "combat system, combat design, hitbox, hurtbox, frame data, hitstop, screen shake, input buffer, coyote time, i-frames, invincibility frames, combo system, attack cancel, recovery frames, punishment window, souls-like combat, action game combat, fighting game, damage feedback, enemy design, boss design, attack telegraph, parry system, stamina system, poise system, weapon feel, game feel combat, melee combat, combat juice, combat, action-game, fighting-game, hitbox, frame-data, game-feel, souls-like, character-action, melee, enemy-design, boss-design, combo, parry, i-frames" mentioned.
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