Skills

All Skills

animation

Skills tagged with #animation

@rryam

meshing-guidelines

Mesh gradient library for SwiftUI. Use for creating, animating, and exporting mesh gradients. Supports 2x2, 3x3, and 4x4 grid templates, animated gradients, Metal shaders, and platform-specific export to photo library or disk.

rryam/MeshingKit
19d ago
1610
@akseolabs-seo

cinematic-ui

Design and build websites with film-inspired visual systems, director-driven art direction, storyboard-first layout planning, and cinematic motion. Use when the user asks for a cinematic site, movie-style landing page, director-inspired UI, film-noir, sci-fi, romance, thriller, action, animation, or a movie-like website aesthetic, including requests phrased in Chinese. Do not use for generic web design unless the user explicitly wants a film or director reference.

akseolabs-seo/cinematic-ui
18d ago
190
@educlopez

smoothui-component-craft

Create, improve, fix, or review SmoothUI components with production-quality animations, accessibility, and performance. Orchestrates interface-craft, web-design-guidelines, rams, and vercel-react-best-practices skills for high-quality output. Use when the user wants to build a new component, add a variant, improve an existing component, fix a component bug, or review component quality in the SmoothUI project. Triggers on "create component", "build component", "new component", "add component", "improve component", "fix component", "review component", "add variant", "refactor component", or any component work in the smoothui monorepo.

educlopez/smoothui
18d ago
7240
@AryaLabsHQ

bunli

Build type-safe CLIs with Bun. Use when: (1) Creating a new CLI application with Bun, (2) Adding commands with defineCommand/option(), (3) Building a plugin system, (4) Using prompt/spinner APIs for interactive CLIs, (5) Building TUI components, (6) Publishing CLI to npm. For advanced TUI (custom components, animations, full layout control), use the 'opentui' skill. Covers: defineCommand, option() APIs, plugin architecture, bunli CLI commands (dev/build/generate/test/release/init/doctor), create-bunli scaffolding, and utilities.

AryaLabsHQ/bunli
18d ago
470
@rantlieu-blip

flutter-ai-ui-skill

A master-level Flutter UI/UX design skill that equips AI coding assistants with curated design intelligence, colour palettes, typography pairings, animation patterns, component blueprints and actionable checklists for building beautiful, accessible, production-ready Flutter applications. Covers Material 3, Cupertino, adaptive layouts, animations, theming, state management integration, accessibility and performance optimization.

rantlieu-blip/flutter-ai-ui-skill
18d ago
0
@treefarmstudio

sapling-island

Guide for using the <sapling-island> web component to implement selective hydration and islands architecture. Use this skill when asked to use Sapling for an interactive section, contact form, or to add animations triggered by visibility or other loading strategies using sapling-island.

treefarmstudio/sapling
18d ago
360
@isfendipgensin

creatomate

Creatomate video/image generation API. Use when: (1) Creating videos or images programmatically with the Creatomate SDK, (2) Building slideshows, concatenating videos, adding text overlays, (3) Adding animated captions or subtitles, (4) Generating social media content (TikTok, Instagram Stories, YouTube Shorts), (5) Using templates with dynamic modifications, (6) Applying effects (blur, filters, masks, transitions), (7) Integrating with ChatGPT for AI-generated content, (8) Working with compositions and animations.

isfendipgensin/claude-code-skill-creatomate
18d ago
10
@XeldarAlz

animation

Unity animation system — Animator controllers, layers, blend trees, state machine behaviors, root motion, animation events, Timeline.

XeldarAlz/helm+25 more
18d ago
50
@Ludo-AI
MCP

Ludo AI Game Assets

Generate game assets with AI: sprites, 3D models, animations, sound effects, music, and voices.

mcpai
Ludo-AI/ludo-mcp
19d ago
0
@aidenybai

animation-best-practices

CSS and UI animation patterns for responsive, polished interfaces. Use when implementing hover effects, tooltips, button feedback, transitions, or fixing animation issues like flicker and shakiness.

aidenybai/react-scan
18d ago
20.8K0
@MRCalderon3D

2d-animation-pipeline

Define authoring, import, and state machine rules for frame-by-frame and skeletal 2D animations.

MRCalderon3D/everything-game-dev-code+42 more
18d ago
110
@msmps

opentui

Comprehensive OpenTUI skill for building terminal user interfaces. Covers the core imperative API, React reconciler, and Solid reconciler. Use for any TUI development task including components, layout, keyboard handling, animations, and testing.

msmps/opentui-skill
18d ago
1870
@199-biotechnologies

Motion Dev Animations

> **Motion.dev** - 10M+ downloads/month, successor to Framer Motion > 120fps GPU-accelerated animations for React, Next.js, Svelte, Astro, Vue

199-biotechnologies/motion-dev-animations-skill
19d ago
90
@KartikLabhshetwar

emilkowal-animations

Emil Kowalski's animation best practices for web interfaces. Use when writing, reviewing, or implementing animations in React, CSS, or Framer Motion. Triggers on tasks involving transitions, easing, gestures, toasts, drawers, or motion.

KartikLabhshetwar/screenshot-studio
18d ago
5600
@kylezantos

design-motion-principles

Expert motion and interaction design auditor based on Emil Kowalski, Jakub Krehel, and Jhey Tompkins' techniques. Use when reviewing UI animations, transitions, hover states, or any motion design work. Provides per-designer perspectives with context-aware weighting.

kylezantos/design-motion-principles
18d ago
1740
@AgriciDaniel

claude-gif

Ultimate GIF creator: AI video-to-GIF (Veo 3.1), programmatic animations (Remotion), AI image sequence assembly (Gemini/FLUX.2), animated SVG-to-transparent-GIF (Playwright), video conversion, and GIF editing/optimization. Palette optimization, perfect loops, platform-specific sizing, dithering control. Use when user says "gif", "create gif", "make gif", "animated gif", "convert to gif", "optimize gif", "gif from video", "meme gif", "reaction gif", "loading spinner gif", "logo animation gif", "transparent gif", "svg to gif", or "/gif".

AgriciDaniel/claude-gif+3 more
18d ago
70
@yavorsky

unbuilt

Detect the full technology stack of any website by URL. Returns framework, UI library, bundler, state management, styling, tables, animations, forms, API patterns, monitoring, analytics, and more. Use when a user asks to analyze a website's tech stack, build something similar to an existing app, or understand what technologies a site uses.

yavorsky/unbuilt.app
18d ago
1220
@willibrandon

Pixel Art Animator

Create and manage sprite animations with multiple frames, animation tags, frame durations, and linked cels. Use when the user wants to animate a sprite, add animation, create movement, make it move, mentions "animation", "animated", "frames", "keyframes", "frame rate", "FPS", "timing", "duration", "walk cycle", "run cycle", "idle animation", "attack animation", "jump", "movement", "motion", or describes actions like "walking", "running", "jumping", "attacking", "breathing", "bobbing", "bouncing". Trigger on animation tags, loops, playback, sequences, "add frames", "duplicate frame", "frame timing", "ping-pong", "loop", "sequence". Also for linked cels, static backgrounds, and frame optimization.

willibrandon/pixel-plugin+3 more
18d ago
720
@meshy-dev

meshy-3d-agent

Generate 3D models, textures, images, rig characters, animate them, and prepare for 3D printing using the Meshy AI API. Handles API key detection, task creation, polling, downloading, and full 3D print pipeline with slicer integration. Use when the user asks to create 3D models, convert text/images to 3D, texture models, rig or animate characters, 3D print a model, or interact with the Meshy API.

meshy-dev/meshy-3d-agent+1 more
16h ago
180
@julianromli

frontend-ui-animator

Analyze and implement purposeful UI animations for Next.js + Tailwind + React projects. Use when user asks to add animations, enhance UI motion, animate pages/components, or improve visual feedback. Triggers on "add animations", "animate UI", "motion design", "hover effects", "scroll animations", "page transitions", "micro-interactions".

julianromli/droid-factory-template+5 more
19d ago
510
@paulrobello

character-sprite

Generate complete character sprite sheets for the Claude Office Visualizer agents. Creates all animation frames (idle, walking, typing, handoff, coffee) with consistent character design across all sheets. Uses iterative approval workflow and reference-based generation for consistency.

paulrobello/claude-office+2 more
18d ago
2090
@viperrcrypto

picasso

The ultimate frontend design and UI engineering skill. Use this whenever the user asks to build, design, style, or improve any web interface, component, page, application, dashboard, landing page, artifact, poster, or visual output. Covers typography, color systems, spatial design, motion/animation, interaction design, responsive layouts, sound design, haptic feedback, icon systems, generative art, theming, React best practices, and DESIGN.md system generation. Also use when the user asks to audit, critique, polish, simplify, animate, or normalize a frontend. Triggers on any mention of "make it look good," "fix the design," "UI," "UX," "frontend," "component," "landing page," "dashboard," "artifact," "poster," "design system," "theme," "animation," "responsive," or any request to improve visual quality. Use this skill even when the user does not explicitly ask for design help but the task involves producing a visual interface.

viperrcrypto/picasso
18d ago
50
@booklib-ai

animation-at-work

Apply web animation principles from Animation at Work by Rachel Nabors. Covers human perception of motion, 12 principles of animation, animation patterns (transitions, supplements, feedback, demonstrations, decorations), CSS transitions, CSS animations, Web Animations API, SVG/Canvas/WebGL, communicating animation with storyboards and motion comps, performance (composite-only properties, will-change, RAIL), accessibility (prefers- reduced-motion, vestibular disorders), and team workflow. Trigger on "animation", "transition", "CSS animation", "keyframe", "easing", "motion design", "web animation", "prefers-reduced-motion", "storyboard", "parallax", "loading animation", "hover effect", "micro-interaction".

booklib-ai/skills+15 more
18d ago
130
@sciris

Sciris Advanced Features

Reference for nested dicts, context blocks, interpolation, optimization, and animation. See full tutorial: `docs/tutorials/tut_advanced.ipynb`.

sciris/sciris+7 more
18d ago
380
@framer

framer-component-best-practices

Best practices for building and improving React code components in Framer, a no-code website builder. Covers property controls, animations, accessibility, and platform constraints. Use when creating, editing, or reviewing Framer components, working with ControlType property controls, or building React components for Framer projects.

framer/plugins
19d ago
1220
@ryanbbrown

revealjs

Create polished, professional reveal.js presentations. Use when the user asks to create slides, a presentation, a deck, or a slideshow. Supports themes, multi-column layouts, code highlighting, animations, speaker notes, and custom styling. Generates HTML + CSS with no build step required.

ryanbbrown/revealjs-skill
18d ago
2260
@vercel-labs

webreel

Create and record scripted browser demo videos with webreel. Generates MP4, GIF, or WebM recordings with cursor animation, keystroke overlays, and sound effects from a JSON config. Use when the user wants to record a demo, create a browser video, edit a webreel config, generate a screen recording, preview a demo, or work with webreel in any way.

vercel-labs/webreel
18d ago
6900
@chongdashu

phaser-gamedev

Build 2D browser games with Phaser 3 (JS/TS): scenes, sprites, physics (Arcade/Matter), tilemaps (Tiled), animations, input. Trigger: 'Phaser scene', 'Arcade physics', 'tilemap', 'Phaser 3 game'.

chongdashu/phaserjs-oakwoods
18d ago
550
@adithya-s-k

manim-composer

Trigger when: (1) User wants to create an educational/explainer video, (2) User has a vague concept they want visualized, (3) User mentions "3b1b style" or "explain like 3Blue1Brown", (4) User wants to plan a Manim video or animation sequence, (5) User asks to "compose" or "plan" a math/science visualization. Transforms vague video ideas into detailed scene-by-scene plans (scenes.md). Conducts research, asks clarifying questions about audience/scope/focus, and outputs comprehensive scene specifications ready for implementation with ManimCE or ManimGL. Use this BEFORE writing any Manim code. This skill plans the video; use manimce-best-practices or manimgl-best-practices for implementation.

adithya-s-k/manim_skill+2 more
18d ago
6810
@ZhangHanDong

makepad-router

CRITICAL: Use for ALL Makepad/Robius questions including widgets, layout, events, and shaders. Triggers on: makepad, robius, live_design, app_main, Widget, View, Button, Label, Image, TextInput, ScrollView, RoundedView, SolidView, PortalList, Markdown, Html, TextFlow, layout, Flow, Walk, padding, margin, width, height, Fit, Fill, align, spacing, event, action, Hit, FingerDown, FingerUp, KeyDown, handle_event, click, tap, animator, animation, state, transition, hover, pressed, ease, shader, draw_bg, draw_text, Sdf2d, pixel, gradient, glow, shadow, font, text_style, font_size, glyph, typography, tokio, async, spawn, submit_async, SignalToUI, post_action, apply_over, TextOrImage, modal, collapsible, drag drop, AppState, persistence, theme, Scope, deploy, package, APK, IPA, WASM, cargo makepad, makepad widget, makepad 组件, makepad 按钮, makepad 布局, makepad 事件, makepad 动画, makepad 着色器, 创建组件, 自定义组件, 开发应用, 居中, 对齐, 点击事件, 悬停效果, 渐变, 阴影, 字体大小

ZhangHanDong/makepad-skills+1 more
18d ago
7180
@unknown-studio-dev

visual-debug

This skill should be used when the user provides screenshots, videos, screen recordings, or mentions visual bugs, UI glitches, layout shifts, animation issues, or visual regressions. Analyzes media files to create annotated montage grids with diff overlays for visual debugging.

unknown-studio-dev/hoangsa
18d ago
180
@PavelGuzenfeld
MCP

Io.Github.PavelGuzenfeld/Media Forge

MCP server for generating diagrams, charts, presentations, and animations for Markdown documentation

mcpgithub
PavelGuzenfeld/mcp-media-forge
19d ago
0
@slidevjs

slidev

Create and present web-based slidedecks for developers using Slidev with Markdown, Vue components, code highlighting, animations, and interactive features. Use when building technical presentations, conference talks, code walkthroughs, teaching materials, or developer decks.

slidevjs/slidev
18d ago
44.9K0
@proyecto26

NotebookLM AI Plugin

Supports: - Chat with Notebook AI (source-grounded Q&A with citations) - Slide Deck generation (PDF/PPTX) - Audio Overview (M4A -- deep dive, brief, critique, debate formats) - Video Overview (MP4 -- classic, whiteboard, kawaii, anime, watercolor styles) - Mind Map (HTML) - Flashcards (HTML/JSON) -

proyecto26/notebooklm-ai-plugin
18d ago
120
@rohitg00

animation-composer

Scene composition and orchestration skill for creating complex multi-part animations. **Triggers when:** - User wants to compose multi-element scenes - Request involves combining multiple visual elements - Scene requires act-based structure or transitions - User mentions "scene", "compose", "combine", "orchestrate" **Capabilities:** - Scene graph construction with acts and transitions - Multi-object coordination and timing - Camera movements and focus control - Layered animation sequences

rohitg00/manim-video-generator+3 more
18d ago
2220
@signerlabs

add-component

Add a SwiftUI component from ShipSwift. Use when the user says "add component", "add a view", "add X view", "I need a chart", "add animation", or wants a specific UI element.

signerlabs/ShipSwift+3 more
18d ago
1.1K0
@ShinChven

anime-to-life

Transforms anime, art, or 3D rendering images into photorealistic cosplay-style photographs.

ShinChven/nano-banana-skills+8 more
18d ago
450
@LottieFiles

dotlottie-web

Implement Lottie animations using dotLottie runtimes (@lottiefiles/dotlottie-web and @lottiefiles/dotlottie-react). Use when building, debugging, or optimizing dotLottie or Lottie animations in web projects, including vanilla JS, React, and Next.js. Covers package selection, Web Workers, state machines, theming, dynamic slot overriding, performance best practices, and common patterns.

LottieFiles/dotlottie-web
18d ago
4670