Skills

All Skills

motion

Skills tagged with #motion

@akseolabs-seo

cinematic-ui

Design and build websites with film-inspired visual systems, director-driven art direction, storyboard-first layout planning, and cinematic motion. Use when the user asks for a cinematic site, movie-style landing page, director-inspired UI, film-noir, sci-fi, romance, thriller, action, animation, or a movie-like website aesthetic, including requests phrased in Chinese. Do not use for generic web design unless the user explicitly wants a film or director reference.

akseolabs-seo/cinematic-ui
18d ago
190
@mcp-registry
MCP

Io.Github.Tk26/Minoa

Automate business cases, articulate customer outcomes & analyze your value-selling motion with Minoa

mcpgithub
19d ago
0
@XeldarAlz

animation

Unity animation system — Animator controllers, layers, blend trees, state machine behaviors, root motion, animation events, Timeline.

XeldarAlz/helm+25 more
18d ago
50
@VeryGoodOpenSource

vgv-accessibility

Flutter accessibility auditing and remediation with WCAG 2.1 level selection (A, AA, AAA) across mobile, desktop, and web platforms. Use when building, auditing, or reviewing widgets for screen reader support, touch targets, focus management, color contrast, text scaling, or motion sensitivity. Begins by asking the WCAG conformance level and target platform(s) before applying level-appropriate, platform-aware criteria.

VeryGoodOpenSource/very_good_ai_flutter_plugin+10 more
18d ago
630
@199-biotechnologies

Motion Dev Animations

> **Motion.dev** - 10M+ downloads/month, successor to Framer Motion > 120fps GPU-accelerated animations for React, Next.js, Svelte, Astro, Vue

199-biotechnologies/motion-dev-animations-skill
19d ago
90
@vamsivarma27

ui-restructure

Solves UI lock-in. Reverse engineers your existing UI, strips all layout/token decisions, preserves every hook, handler, and API call untouched, then rebuilds the UI from scratch with a fresh design system. Use /ui-restructure to fully redesign, --style apple|linear|minimal|dashboard for named styles, --mode layout|theme|grid for partial rebuilds, --god-mode to redesign from the user's perspective using 100-user mindset simulation and 6 UX principles, --keep-tokens to preserve your token system, --prompt for custom redesigns. Applies mandatory world-class polish: spring motion, 5-state micro-interactions, 8pt spacing grid, WCAG accessibility. Supports Next.js, React, Vue 3, Tailwind, CSS Modules, styled-components, shadcn.

vamsivarma27/ui-restructure
18d ago
50
@KartikLabhshetwar

emilkowal-animations

Emil Kowalski's animation best practices for web interfaces. Use when writing, reviewing, or implementing animations in React, CSS, or Framer Motion. Triggers on tasks involving transitions, easing, gestures, toasts, drawers, or motion.

KartikLabhshetwar/screenshot-studio
18d ago
5600
@softspark

a11y-validate

Validate code against accessibility standards: WCAG 2.1 Level AA, EN 301 549, and the European Accessibility Act (EAA / Directive EU 2019/882). Covers semantics, text alternatives, keyboard/focus, color/contrast, forms, media, ARIA, motion, mobile, and EAA documentation requirements. Framework-aware (React/Next/Nuxt/Astro/Gatsby/SvelteKit/Remix/Angular/Vue/React Native/Flutter/static HTML).

softspark/ai-toolkit+31 more
11d ago
1360
@TKMD
MCP

Io.Github.TKMD/Reftrixmcp

Web design analysis with 26 MCP tools: layout, motion, quality, semantic search via pgvector

mcpgithubsearchwebvector
TKMD/ReftrixMCP
19d ago
0
@kylezantos

design-motion-principles

Expert motion and interaction design auditor based on Emil Kowalski, Jakub Krehel, and Jhey Tompkins' techniques. Use when reviewing UI animations, transitions, hover states, or any motion design work. Provides per-designer perspectives with context-aware weighting.

kylezantos/design-motion-principles
18d ago
1740
@willibrandon

Pixel Art Animator

Create and manage sprite animations with multiple frames, animation tags, frame durations, and linked cels. Use when the user wants to animate a sprite, add animation, create movement, make it move, mentions "animation", "animated", "frames", "keyframes", "frame rate", "FPS", "timing", "duration", "walk cycle", "run cycle", "idle animation", "attack animation", "jump", "movement", "motion", or describes actions like "walking", "running", "jumping", "attacking", "breathing", "bobbing", "bouncing". Trigger on animation tags, loops, playback, sequences, "add frames", "duplicate frame", "frame timing", "ping-pong", "loop", "sequence". Also for linked cels, static backgrounds, and frame optimization.

willibrandon/pixel-plugin+3 more
18d ago
720
@julianromli

frontend-ui-animator

Analyze and implement purposeful UI animations for Next.js + Tailwind + React projects. Use when user asks to add animations, enhance UI motion, animate pages/components, or improve visual feedback. Triggers on "add animations", "animate UI", "motion design", "hover effects", "scroll animations", "page transitions", "micro-interactions".

julianromli/droid-factory-template+5 more
19d ago
510
@booklib-ai

animation-at-work

Apply web animation principles from Animation at Work by Rachel Nabors. Covers human perception of motion, 12 principles of animation, animation patterns (transitions, supplements, feedback, demonstrations, decorations), CSS transitions, CSS animations, Web Animations API, SVG/Canvas/WebGL, communicating animation with storyboards and motion comps, performance (composite-only properties, will-change, RAIL), accessibility (prefers- reduced-motion, vestibular disorders), and team workflow. Trigger on "animation", "transition", "CSS animation", "keyframe", "easing", "motion design", "web animation", "prefers-reduced-motion", "storyboard", "parallax", "loading animation", "hover effect", "micro-interaction".

booklib-ai/skills+15 more
18d ago
130
@Karl-Keller
MCP

RTK Motion — 4D Motion Capture Data

Agent-to-agent 4D motion capture data marketplace with crypto payments on Base.

mcp
Karl-Keller/rtk-api
19d ago
0