@wrm3
3d-performance
Performance optimization for 3D web scenes â LOD strategies, frustum/occlusion culling, draw call reduction, and R3F-specific optimizations. Use when scenes run below 60fps.
3dperformancelodcullingoptimizationr3f
wrm3/galdr+68 more
9d ago
50
@DmitriyGolub
MCP
Three.js DevTools MCP
Inspect and edit Three.js scenes, materials, shaders, lights in real time from any AI agent
mcpgithubai
DmitriyGolub/threejs-devtools-mcp
19d ago
0